quick graphics...
Olaf Hartig
OleBowle at gmx.de
Thu May 17 21:19:52 BST 2001
Am Donnerstag 17 Mai 2001 21:41 schrieb Zdenek Pizl:
> Dne čt 17. květen 2001 17:03 Willy Gardiol napsal(a):
> > i am porting a dos-windows plattaform game under linux,
> > that game is doing heavy SVGA use using VESA2.0 in dos
> > and DirectDraw in windows. Basically i use a huge
> > framebuffer (640x480x65k colors). How could i do the same
> > in X without having to rewrite the game? I would like to
> > have the game running on most pcs without too much
> > trouble for players...
>
> try to use SDL library ...
>
> Z.P.
You'll find it at http://www.libsdl.org
Ole
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