Stephan Buys s.buys at
Fri Jul 27 20:11:24 BST 2001

Under Project -> Options -> Linker Options add -lSDL -lSDLmain -lpthread to the additional libraries input box (add -lGL -lGLU if you want to use it OpenGL with it) Obviously the right header files need to be included as well... (sorry for the insultingly obvious) There is also a the command sdl-config --libs --cflags for additional clues.

Enjoy! It works really well with Kdevelop.

Stephan Buys
South Africa

  ----- Original Message ----- 
  From: NERILL at 
  To: kdevelop at 
  Sent: Friday, July 27, 2001 8:54 PM
  Subject: SDL

  How do I incorporate the SDL API for Kdevelop to use? 
  I installed SDL correctly I think, but I dont know what to do for KDevelop to 
  recognize the library. 

  Any suggestions? 
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