Can C++ support cope with changing include dirs?

Andreas Pakulat apaku at gmx.de
Sat Feb 13 21:32:15 UTC 2010


On 13.02.10 22:28:03, Aleix Pol wrote:
> On Sat, Feb 13, 2010 at 9:14 PM, Andreas Pakulat <apaku at gmx.de> wrote:
> 
> > On 13.02.10 21:00:37, Aleix Pol wrote:
> > > we could just reload the project whenever the build directory has
> > changed.
> > > That would be the easy solution at least.
> >
> > Not really, as that would not trigger a complete reparse - AFAIK.
> 
> Why not? yes we can reload the whole project.

I meant reparse in the sense of reparsing all c++ sources so the changed
includedirs/defines are taken into account.

Andreas

-- 
You single-handedly fought your way into this hopeless mess.




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