Started to fixup cppdebugger in trunk/kdevelop

Mario Chacon the.masch at gmail.com
Thu Feb 12 00:45:38 UTC 2009


Hello!..
Sorry but I cannot make it works debugger in kdevelop4. I get the latest
version but I do not know how to do it. please.. Can you help me with some
first steps??

Thank you ....kdevelop4 rocks!..
Salu2...
masch...

On Wed, Feb 11, 2009 at 8:18 PM, Andreas Pakulat <apaku at gmx.de> wrote:

> On 12.02.09 00:59:49, Vladimir Prus wrote:
> > On Thursday 12 February 2009 00:44:43 Andreas Pakulat wrote:
> > > On 10.02.09 21:45:38, Andreas Pakulat wrote:
> > > > On 10.02.09 23:34:43, Vladimir Prus wrote:
> > > > > On Tuesday 10 February 2009 23:23:03 Andreas Pakulat wrote:
> > > > > > On 09.02.09 09:16:13, Vladimir Prus wrote:
> > > > > > > So, right now it's OK to assume that all variables are dead at
> each step
> > > > > > > -- which is what you have done.
> > > > > >
> > > > > > No, in fact what I did is re-use variables and variable-items all
> the
> > > > > > time. And I'm not removing variables at all right now. So if a
> variable
> > > > > > goes out of scope while stepping its not removed.
> > > > >
> > > > > Ouch.
> > > >
> > > > :) After those 4 hours I was actually proud that I did get the
> variables
> > > > to display at all. So I postponed fixing the obvious bugs to get some
> > > > sleep.
> > > >
> > > > Thanks for the quick response, that means I can fix this up right
> now.
> > >
> > > Unfortunately the current code has far more problems that just not
> > > updating the variable widget. The currentFrame and currentThread infos
> > > in the controller are not updated, disabled breakpoints are still hit
> > > when debugging and the problem of only running it once is just what
> I've
> > > found so far by using it on a very basic level.
> > >
> > > Given that there's a working debugger plugin, even if it is
> > > architecturally insufficient. So I guess we'll have to switch to that
> > > one at least for 4.0 at some point in time (probably before the next
> > > beta).
> >
> > How the release schedule looks at this point?
>
> There's none. But I do plan to release a new beta around end of march as
> there's already been many fixes and hopefully some more features as
> well. And I don't like having another beta release with a useable
> debugger.
>
> Andreas
>
> --
> Good day for a change of scene.  Repaper the bedroom wall.
>
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>
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