[kdenlive] Rendering with -3 MLT threads
Harald Albrecht
harald.albrecht at gmx.net
Sat Apr 9 08:03:04 UTC 2016
Hi,
in my past six or seven projects I've tested final rendering of these projects using three MLT threads (not counting ffmpeg multithreading for decoding and encodingy). My results were always very positive: a speedup between 2x and 2.5x in rendering and never any corruption or memory issues. Before, my i7 rrely got above 30% usage, now I get 80%, and more, depending on what compositing madness I do in my projects.
I'm thus asking to add an experimental feature to the master branch to enable MLT rendering using between 1 and 3 threads. The current multithread rendering option instead controls ffmpeg decoding and encoding and can be kept as is; albeit I suggest changing its textual description to better reflect its nature.
With best regards, Harald
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