[Kdenlive-devel] Kdenlive and Movit
Steinar H. Gunderson
sgunderson at bigfoot.com
Sat Feb 8 13:37:36 UTC 2014
On Sat, Feb 08, 2014 at 02:28:23PM +0100, Vincent PINON wrote:
> and wow about the demo, I had never seen movit in action... within kdenlive!
Yes, I purposefully didn't tell too many before FOSDEM; it's much more fun to
come with something new to demo when you can.
> I was already motivated to try your patches, unfortunately I am fighting
> for 2 weeks against infamous i915 driver crashing with any OpenGL
> program (+many other real life concerns).
i915 is probably a tad old to run Movit -- or are you talking about the newer
Intel cards (that use the driver formerly known as i945/i965, now just
“intel”)?
> Regarding integration, I was wondering whereas we should propagate the
> #ifdef USE_OPENGL around you GL context inclusions... but as you say "we
> are in 2014 and we can assume anyone has a GPU" ;-) (well, except the
> one with buggy drivers like me), so I think it could be time to get rid
> of those "#" and decrease code size?
Yes, I think one should simply drop support for non-OpenGL output. As I see
it, there's very little end-user value to keeping both (and how would a user
know which one to use anyway?). Some branches of open source has historically
had what I call “checkbox syndrome”, in that one doesn't manage to take a
clear stance on choices and instead offers a checkbox, which sounds like the
ideal solution in the short term (you can have it both ways, which is nice,
right?), but ends up becoming a maintenance burden as well as source of user
confusion.
But if others disagree; yes, there would need to be a bunch of #ifdefs and
probably some ifs (since this can also be selected runtime).
/* Steinar */
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Homepage: http://www.sesse.net/
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