[Kdenlive-devel] Kdenlive Kickstarter

Till Theato root at ttill.de
Fri Jan 6 20:54:32 UTC 2012


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@Ernie: Are you still around here?
What do you think of what your idea developed into?


On 12/23/2011 02:47 PM, Till Theato wrote:
> On 11/21/2011 03:59 PM, Simon A. Eugster wrote:
>> On 11/20/2011 09:57 PM, Till Theato wrote: On 10/13/2011 09:11
>> PM, Dan Dennedy wrote:
>>>>> http://www.readwriteweb.com/cloud/2011/10/the-state-of-diaspora-and-fund.php
>>>>>
>>>>>
>>>>>
>
>>>>> 
After this and Novacut, I feel that most open source projects run
>>>>> through Kickstarter end up receiving a lot of resentment. 
>>>>> The community funding model does not match the user 
>>>>> expectations.
> 
>>> Why we need to refactor Kdenlive before continuing to work on
>>> its features:
> 
>> Additionally: When I first had the idea of working full time on 
>> Kdenlive I thought about some neat new features (definitely no 
>> special effects though ;)). Such a defined goal would probably
>> make a fund raising more attractive. However since I'll have very
>> little time till April and since nobody did have much time in the
>> past few months this probably won't work out. I am not willing to
>> add any big features to the existing code. While it has served
>> Kdenlive great in the past it's structures can't hold all of
>> Kdenlive's features anymore. That's what we concluded in Randa.
> 
>>> See? ;) That's how I'd sell it.
> 
> If you think that'll convince potential donators...
> 
>>> And maybe add a little more, like: Which features would/could
>>> you add afterwards, when refactoring is done? Is stability
>>> increased as well?
> 
> Well, I personally probably won't be available much afterwards and 
> therefore won't be able to add any new features. But of course we
> can mention the plans you others have.
> 
>>> What other benefits are there for the users? Does Granjow have 
>>> git access as well now? (Yes, he does! :D) (Now that I read it 
>>> again, maybe the last point is not so important to mention)
> 
>>> Regarding the refactoring process itself. Do you think it
>>> would make sense if * we other devs would again look at the
>>> code and check what could be improved in the code * someone
>>> external did a code review (if we find volunteers) before you
>>> start working?
> 
> Both ideas sound good. I also plan to publish some ideas on the 
> general approach to refactoring Kdenlive.
> 
> 
>>> Simon
> 
>> So I would have to work on refactoring. But how do you sell 
>> refactoring?
> 
>>>>> 
>>>>> On Wed, Sep 28, 2011 at 12:06 AM, Simon A. Eugster 
>>>>> <simon.eu at gmail.com>  wrote:
>>>>>> On 19.09.2011 19:32, Till Theato wrote:
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>>>>>>> 
>>>>>>> On 09/17/2011 11:10 PM, Ernie Zahn wrote:
>>>>>>>> Hey Simon Sounds great! I'll draft a script then?
>>>>>>> 
>>>>>>> Wait, wait, wait ... (just a little bit ;)) but thanks 
>>>>>>> for the will to take care of this!
>>>>>>> 
>>>>>>> There is no 100% certainty that I'll be able to spend 
>>>>>>> this time on Kdenlive, so we need an alternative just
>>>>>>> in case. I'd also like to hear opinions from the
>>>>>>> others about how money donated to Kdenlive should be
>>>>>>> used. Maybe someone else would also be able to spend
>>>>>>> some time on Kdenlive? Maybe Hardware?
>>>>>>> 
>>>>>>>> 
>>>>>>>> @Till, I think the fact that Novacut just did one is
>>>>>>>> a good reason to do one now. Kdenlive is public and
>>>>>>>> is waaay past proof of concept. Users can test drive
>>>>>>>> it for themselves. We could advertise at as funding
>>>>>>>> for version 1.0. I can speak to that personally since
>>>>>>>> I haven't been developing but it's a thought.
>>>>>>> 
>>>>>>> We then have to make sure we don't promise to much, so 
>>>>>>> we don't frustrate anyone.
>>>>>> 
>>>>>> Hehe. Sometimes I wonder if we at kdenlive are too
>>>>>> honest. Others promise a better world and want money
>>>>>> before they even know how to do it.
>>>>>> 
>>>>>> I saw some smaller projects on kickstarter as well. What 
>>>>>> about putting just your 2 months on kickstarter as soon
>>>>>> as you know you can spend your time on
> 
>> I will be able to work on it for 8-10 weeks somewhere between 
>> April (including) and July (including).
> 
>>>>>> doing it? I'm not sure if a bigger campaign would help
>>>>>> us too much at the moment, since our main limit is not
>>>>>> money but time. And more programmers ;)
> 
>> Even at this scale it will definitely require quite some work.
>>> 
> 
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