[Kdenlive-devel] OS X is usable now
Marco Gittler
g.marco at freenet.de
Sat Aug 29 20:23:19 UTC 2009
Am 29.08.2009 um 21:59 schrieb Dan Dennedy:
> 2009/8/29 Marco Gittler <g.marco at freenet.de>:
>> Very nice, work.
>>
>> Hi
>>
>> Builds fine and work very good.
>> I found only one small thing: Play a Clip in the Clip Monitor works
>> well.
>> Click in the timeline to change the frame in the projectview shows
>> only a
>> black monitor.
>
> I do not ever recall seeing this problem, but I will try to reproduce.
> Is it only when you click in the timeline while a clip is actively
> playing in the Clip Monitor?
no. no clip is playing. simple add one file to project, the insert
this file into timeline and click below in the timeline so have a
project frame (like shot)
>
>> Clicking after the last clip in the timeline shows a frame from the
>> project.
>
> OK, will take a look. I will warn you that I know Split View in the
> TImeline Monitor is broken - do not even bother to try. Beyond that, I
> plan to disable the Record Monitor and related sections of the
> Preferences dialog until some options become available there.
ok, good to know, but it is no split view
>
> In addition, there are cosmetic issues, but my installation of KDE is
> about 6 months old. Do you see extra 1px black frames/boxes around the
> widgets in the status bar? There are some additional lines/borders in
> the tab containers - maybe the dock widget. Lastly, the left and right
> edges of the windows need a little border. I am having fun to figure
> these things out.
>
> The biggest thing that I like about working on OS X is that I can
> build, run, and debug directly in Qt Creator - including MLT. On
> Linux, I can only run kdenlive from its installed location
> necessitating a 'make install' as part of the dev/debug cycle.
>
>> regards marco
>>
>> Am 27.08.2009 um 07:40 schrieb Dan Dennedy:
>>
>>> Hi all,
>>>
>>> After a lot of work, I finally have Kdenlive working rather well
>>> on OS
>>> X with the video monitors embedded in the app. I also removed the
>>> special SDL main hooks that were committed a while - these proved
>>> no
>>> longer necessary and interfered with KDE/Qt hooks to remap standard
>>> menu entries like Quit and Preferences. Of course, it required a
>>> little addition to MLT to make it all work, and QGLWidget came in
>>> real
>>> handy. Actually, most of these changes ought to work on Linux with
>>> OpenGL as well, but I did not have a chance to test that. Also, I
>>> did
>>> not want to put in the effort yet to figure out how to change the
>>> build to not require GL and only include it if detected.
>>>
>>> It would be nice to get a release soon due to this (so I can update
>>> official MacPorts portfiles) and due to all the MLT internal
>>> improvements over the past couple of months. I will be making a new
>>> MLT release very soon.
>>>
>>> --
>>> +-DRD-+
>>>
>>>
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>>> _______________________________________________
>>> Kdenlive-devel mailing list
>>> Kdenlive-devel at lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/kdenlive-devel
>>
>>
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>>
>>
>
>
>
> --
> +-DRD-+
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008
> 30-Day
> trial. Simplify your report design, integration and deployment - and
> focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now. http://p.sf.net/sfu/bobj-july
> _______________________________________________
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