[Kdenlive-devel] Marker support and loading kino projects...

Jason Wood jasonwood at blueyonder.co.uk
Tue Dec 16 03:23:30 UTC 2003

Ok, I am considering snap marker support "complete enough" for the moment. The 
major omission iis some kind of visual feedback on the clip monitor, but 
other than that, all the new buttons/menu options work. Give it a play, let 
me know how it feels.

You might need to delete you ~/.kde/share/apps/kdenlive/ directory if it 
exists in order to see the new menu entries.

And now something that didn't actually take that long but gave me a nice buzz 
when I implemented it :-) You can now load kino projects into kdenlive. I am 
not sure if *every* kino project will work, but those I have tried creating 
myself so far seem to. Let me know how you get on.

(your kino project will need to have a .smil extension to be picked up at the 
moment, just rename it if it doesn't).

Saving kino projects is a bit more tricky due to the differences between how 
kino and kdenlive work - kino doesn't seem to store information about 
transitions/effects in it's project format, it generates new dv files as soon 
as you add the effect and inserts those into the project. Exporting back to 
kino at the moment would be similar to generating a scenelist, but in the 
future when kdenlive support effects, we would need to render them down 
before exporting. It's definitely possible, but I'm going to think about it 
before I implement it.


Jason Wood
Homepage : www.uchian.pwp.blueyonder.co.uk

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