The current state of EGL in KDE/Plasma
Kevin Krammer
krammer at kde.org
Thu Jan 28 12:58:03 GMT 2016
On Thursday, 2016-01-28, 13:22:18, René J.V. Bertin wrote:
> On Thursday January 28 2016 13:13:50 Kevin Krammer wrote:
> > > Besides, there is a warning when enabling EGL in Compistor System
> > > Settings,
> > > but it only warns about disabling compositor if EGL is not available. I
> > > think a warning about maturity and stability would be appropriate?
> >
> > EGL has been around for quite some time already (more than a decade, EGL
> > 1.0 is from 2003) and has become *the* OpenGL system integration on
> > basically any platform.
>
> Where does OpenGL ES fit in here (if it fits in at all)?
That, again to my non-expert understanding, is a variant of OpenGL.
Something a developer would use for rendering, like "Desktop" OpenGL itself,
but originally targetted at embedded/mobile devices, e.g. reduced but modern
feature set.
It is used on top of the platform integration like "Desktop" OpenGL, i.e. a
developer would equally be using EGL or GLX for getting the "thing to render
to" but then using different calls to do the rendering.
Cheers,
Kevin
--
Kevin Krammer, KDE developer, xdg-utils developer
KDE user support, developer mentoring
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