[kde]
Markus Bengts
markus at click3.jsp.fi
Mon Jul 15 12:53:07 BST 2002
On Mon, 15 Jul 2002, Frank Reifenstahl wrote:
> - Too much candy endangers your teeth and the credibilty of KDE's usability
> targets
Usability is not only about making things easy to learn. It is also about
making things enjoyable, fun and aesthetically pleasing. The latest number
of the ACM magazine "interactions" (July 2002) publishes Donald Norman's
article "Emotion & Design - Attractive things work better". Norman writes:
"The surprise is that we now have evidence that pleasing things work
better, are easier to learn, and produce a more harmonious result." He
also explains that affect has a major impact on what products we choose to
use.
Markus Bengts
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