Some craft issues
Robert Lancaster
rlancaste at gmail.com
Sat Sep 2 01:58:03 UTC 2017
Hi Hannah,
I should add that I just tested my build with the older version of craft to see if the issue with kf5-wallet happens there too. In fact it does not. The older version of craft still builds everything correctly.
Thanks,
Rob
> On Sep 1, 2017, at 5:53 PM, Robert Lancaster <rlancaste at gmail.com> wrote:
>
> Hi Hannah,
>
> Yes, I did try #kde-windows first, but I didn’t get any response. Maybe I wasn’t using it properly. For snore, if it is not installed and you don’t change the settings file, craft will error out and say that it cannot find snoresend.
>
> For kwallet, here are the lines on which it fails. Please let me know if you need more. I could post the whole log of the build attempt.
>
> https://paste.kde.org/p1rn2dqer <https://paste.kde.org/p1rn2dqer>
>
>
> Thank you,
>
> Rob
>
>
>> On Sep 1, 2017, at 5:33 PM, Hannah von Reth <vonreth at kde.org <mailto:vonreth at kde.org>> wrote:
>>
>> Hi Rob,
>>
>> Our main communication channel is #kde-windows on freenode so thats
>> where you get the most support.
>>
>> But this mailings list is correct too.
>>
>> Regarding your problems:
>>
>> 1. snore is not needed, if the application is not found you won't get
>> notifications and a warning in the log file, but Craft should not fail.
>>
>> 2. gpgmepp is now part of gpgme but not for our Windows build yet, so
>> currently ignoring the package on linux and mac is correct.
>>
>> 3. can you please paste the error message? You just pasted that it fails
>> at step 18 of 100.
>>
>>
>> Cheers,
>>
>> Hannah
>>
>>
>> On 01/09/2017 22:41, Robert Lancaster wrote:
>>> Hi, this is Rob Lancaster. I have been working with the Mac version
>>> of KStars. We have been using an older version of craft because we
>>> have had problems with the latest version and I would like to correct
>>> them so we can use the latest version. We would like to have a fully
>>> automated script, since there are quite a few steps required for
>>> packaging up KStars and turning it into a dmg afterwards with all of
>>> the files and programs it needs. The goal is really to have the user
>>> just need to run one command and get a fully deployable dmg. Right
>>> now with an older version of craft we have that, but with the newer
>>> version, there are several issues. So right now, our script checks
>>> out an older version of craft using git. I would like to see if we
>>> can fix those issues though so that isn’t necessary.
>>>
>>> Our current script is located here:
>>> https://github.com/jamiesmith/kstars-on-osx <https://github.com/jamiesmith/kstars-on-osx>. I have been making a
>>> number of changes though that will make it work with a newer version
>>> of craft, but I don’t want to push those changes until it works.
>>>
>>> 1. Snore. Craft fails because it is trying to use snore and it is
>>> not installed. I tried to build snore but that failed due to a couple
>>> of build errors. Is Snore really needed? I was able to edit
>>> craftsettings.ini file to comment out Notify = snore. But I was
>>> wondering if that is the best thing to do.
>>>
>>> 2. Next there was a problem with kde/applications/gpgmepp. It caused
>>> a build error. Is that really needed? Jasem told me to remove it by
>>> editing craftsettings.ini like this. Is that correct?
>>>
>>> Ignores =
>>> gnuwin32/.*;dev-util/.*;binary/.*;kdesupport/kdewin;win32libs/.*;libs/qt5/.*;kde/applications/gpgmepp
>>>
>>> 3. Now I am having a problem with frameworks/tier3/kwallet. Jasem
>>> said he didn’t know what to do about this one. It said
>>> "/usr/local/bin/ninja: b'ninja: build stopped: subcommand failed.” It
>>> was trying to build kwallet. It failed at this
>>> point: /usr/local/bin/ninja: b'[18/110]. I can send my terminal log
>>> if that helps.
>>>
>>> Thank you for your help,
>>>
>>> Rob Lancaster
>>>
>>>
>>>
>>>
>>
>>
>
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