X64 MSVC KDE
Bernhard Reiter
bernhard at intevation.de
Mon Aug 24 10:04:05 CEST 2009
Am Samstag, 22. August 2009 15:40:05 schrieb Pau Garcia i Quiles:
> IMHO the best way to achieve this would be converting *all* our 3rd
> party dependencies to CMake. A daunting effort, I know
Some upstream initiatives habe a very high resistance against using several
build configuration systems, so this task is very hard.
I wonder about the alternatives. I mean if we could get the game more modular,
we might not need to recompile all libraries by ourselfs. Also I think
cross-compilation and thus gcc/mingw is a good option to sidestep some
of the building problems running autoconf/automake on windows.
Bernhard
--
Managing Director - Owner: www.intevation.net (Free Software Company)
Germany Coordinator: fsfeurope.org. Coordinator: www.Kolab-Konsortium.com.
Intevation GmbH, Osnabrück, DE; Amtsgericht Osnabrück, HRB 18998
Geschäftsführer Frank Koormann, Bernhard Reiter, Dr. Jan-Oliver Wagner
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