Help wanted to evolve KDEs music players
Olivier Churlaud
olivier at churlaud.com
Tue Aug 4 16:54:55 BST 2015
I would be happy to help too.
I'm not really familiar with the KDE libs but really ok with Qt. I've
tried a lot of music apps (Clementine, Banshee, iTunes, Amarok,
Rhythmbox...) so I may be able to help for some decisions.
I did some code architecture and ergonomic design for my main project
Macaw-Movies (which might be bad arch and bad ergonomics compared to
what you will propose :D) so maybe I can help on this too.
I'm following the discussions even if I don't have much to say until now...
Cheers
Olivier
Olivier CHURLAUD
Engineer Student at Ecole Centrale de Lyon
in Dual Degree at TU Berlin, M.Sc. Elektrotechnik
@: olivier at churlaud.com
tel: +49 (0)1575-2931348
in: http://linkedin.com/in/olivierchurlaud
web: http://olivier.churlaud.com
Le 04/08/2015 17:47, Andrew Lake a écrit :
> So far Stefan identified the following as needed:
> -) More People to discuss & flesh out the vision [1]
> -) A motivated team of designers, software architects, coders & testers,
> dedicated to creating a modern music player for our users
>
> I think it shouldn't be difficult to get input on fleshing out the
> vision. We could use the KDE Forums or a blog post for that. I also
> think we won't have much trouble getting testers. You can count on
> help from the VDG for design and from myself to directly support this
> effort. So really what remains from the list is software architect(s)
> and coder(s).
>
> I count the following people who appear to have made explicit offers
> to help:
> - Stefan Dertkis (original poster, coder?)
> - Eshtan Robateau (architect? + coder?)
> - Andrew Lake (UI design + architecture support if needed) + VDG
>
> If anyone else is interested, please, please speak up. I genuinely
> think there is clear value in what Stefan proposes. The current VDG
> Music Player design, including the vision, personas and scenarios, are
> far from set in stone so we can certainly revisit it as necessary.
> Also I think we can eventually work out the practical details of what
> code base or pre-existing solutions we could take advantage of in
> order to fulfill the vision and avoid the perils of creating
> yet-another-music-player. Whether that solution is from-scratch or as
> simple as a skin doesn't concern me terribly at this point.
>
> Stefan, I suggest we take a chance and start with a small core team of
> folks who are willing to volunteer at this early stage. If that team
> can produce something concrete in the near term, we can work on
> growing the contributor base when people have something more concrete
> to look at.
>
> Hope this helps,
> Andrew
>
> On Sun, Aug 2, 2015 at 3:21 AM Eshton Robateau wrote:
>
> Hi all,
>
> >To solve this I think three very central question need to be answered
> >very precisely before doing anything else.
> >
> >1. How many people will actively commit to working on this as their
> >*main* project?
> >2. What does the primary target audience of Plasma even need?
> >3. What do the contributors want to actually have in the end
> >understanding their own time constraints?
>
> I'm committed to work on this as main. I've been swimming in the bangarang codebase and so far we're almost rewriting the entire thing. From my perspective, porting is near rewrite, so it's better to have a good design and vision from the start. Might I suggest that we simply have a survey of what our users (plasma or general) want from a music player instead of relying on personas. It seems a bit naive to assume we only have casual users and power users. Feedback from actual users is more concrete than anything persona we can invent. FWIW I want a music player that plays music and supports playlists and media info, I'm not likely to use other features much.
>
> ------------------
>
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