knotify and libcanberra Re: KDE Sound and Multimedia Plan
alex at eyeos.org
Fri Dec 3 10:53:25 GMT 2010
On 12/03/2010 11:42 AM, Colin Guthrie wrote:
> I should stress that libcanberra wasn't designed as a game library. It
> may well work fine for some games which have a relatively small number
> of "bings" and "beep" type noises, but I don't know how well it would
> scale beyond that (it work very well or there may be limitations, but
> there should be no problem combining e.g. phonon for background music
> and using a few samples cached in libcanberra for quick playback.
> It would be worth doing a few tentative tests in this area before
> deciding on it however.
Maybe an openAL backend? or maybe the game needs are so specific that
we'll have to cook another solution for them probably based on openAL
(or use openAL directly and encourage it usage).
Mauricio Piacentini sent an email to kde-games-devel (with no answer so
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