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Sun Dec 12 16:24:07 CET 2004


- Qt 3 SVG support. Basically limited to the functionality QPainter proides,
which is not sufficient for the SVG rendering model
- SVG icon engine in KDE libs - seems to be focused on static SVG images.
Various problems, including that it is geared toward icon
  rendering, where the result image size is known. There seem to be work
done, at least the rendering backend is changed from libart to
  libagg2. From what I understand, the lib was used for static icon
generation (as standalone application / tool) and currently for wall papers.
- SVG support in Konqueror (preview). Not quite sure about what lib is used.
- KSVG - rendering and display of static and dynamic SVG document, but only
available as a KPart / plugin. It is possible to program SVG
  directly, but it seems to be not really supported. KSVG seems to be
dormant.
- KSVG2 and related KDOM2, KCanvas2, work in progress, unknown when and if
it will be completed
- Qt4 support - QPainter 4 (the Arthur engine) should be slightly better
suited for SVG like rendering, but from what I know, SVG support from Qt
  is not yet scheduled.

- it should be possible to use external libraries like librsvg for rendering
SVG images, but these libraries bring external dependencies like glib,
  which make them less than desirable for official KDE.

> 2ª Q? Wen will kde be able to render animated SVG? if that would be
possible
> one could do amazing stuf

In theory KSVG or KSVG2 should be able to do SVG animations, but from what I
know it is currently not implemented.

Hope this helps

Regards
Dirk










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