D20893: Accept games by name as a parameter to --solve.
Albert Astals Cid
noreply at phabricator.kde.org
Mon May 13 22:39:40 BST 2019
aacid accepted this revision.
aacid added a comment.
This revision is now accepted and ready to land.
Looks good to me, you can commit, if you want to do the fixes to make me happier, better (no need to have another review), if not, it's just going to be 0.0000000001 seconds slower, so no big need :D
INLINE COMMENTS
> main.cpp:65
>
> -static DealerScene *getDealer( int wanted_game )
> +static DealerScene *getDealer( int wanted_game , QString name )
> {
const QString &
> main.cpp:214
>
> - DealerScene *f = getDealer( doc.documentElement().attribute(QStringLiteral("id")).toInt() );
> + DealerScene *f = getDealer( doc.documentElement().attribute(QStringLiteral("id")).toInt(), "" );
>
QString() instead of ""
REPOSITORY
R410 KPatience
BRANCH
accept-games-by-name
REVISION DETAIL
https://phabricator.kde.org/D20893
To: shlomif, #kde_games, aacid
Cc: aacid, kde-games-devel
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