KSokoban - KF5
Shlomi Fish
shlomif at shlomifish.org
Sun Aug 27 17:55:10 UTC 2017
On Sun, 27 Aug 2017 13:42:57 +0200
Christian Ehrlicher <Ch.Ehrlicher at gmx.de> wrote:
> Am 27.08.2017 um 13:29 schrieb Luigi Toscano:
> > Christian Ehrlicher wrote:
> >> Hi,
> >>
> >> the master branch of KSokoban is also still Qt4-based. There is a branch
> >> port-to-kf5 which compiles fine with KF5 and also works on a first sight.
> >> So is there any reason to not make this branch the new master branch?
> > Probably because it's not part of KDE Applications, and it was even demoted
> > to playground, so no one was probably looking at it.
> >
> > If I remember correctly (but I can't find the thread), it was dropped during
> > the conversion from KDE3 to kdelibs 4.x because it was not ported. There was
> > some discussion later when it was ported to Qt4, which lead to the creation
> > of the git repository from SVN, but apparently didn't reach a release
> > point. The discussion started here:
> > https://mail.kde.org/pipermail/kde-games-devel/2012-July/009266.html
> >
> > So basically if it works, it's up to you, and also the releases. It's in
> > playground, so the idea is that only unstable releases should come out of
> > it, according the current workflow (which may change in future):
> > https://community.kde.org/Policies/Application_Lifecycle
> >
> > That said, if you want to merge frameworks into master, let me know so that
> > I can move the translations.
> Ok, this was not clear to me. I just looked through the kde git repos
> and wondered why there is a repo with a working KF5 branch with master
> still being Qt4.
> The branch was created in january 2016 (
> https://mail.kde.org/pipermail/kde-games-devel/2016-January/012537.html
> ) and there were some additional cleanup commits afterwards.
> I'll add the author to see if he is still alive :)
>
I'm still alive. How can I help?
Regards,
Shlomi
> Thx,
> Christian
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