Current status of the frameworks branch of kdelibs4-based games

Ian Wadham iandw.au at gmail.com
Wed Apr 12 21:19:23 UTC 2017


Hi Luigi and guys,

Thanks very much for working on this.  I hope you can save
all the games for future releases.

On 11/04/2017, at 6:14 AM, Luigi Toscano wrote:
> Ian Wadham ha scritto:
> Thanks for the notes about testing! They will be useful for sure. Just a note
> about palapeli:
> 
>>> * crashes on startup (probably related to one of the QT5 porting notes)
>> 
>> If you install Palapeli into an area where it was not installed before, it
>> starts by generating its demonstration puzzles.  To do this it has to load
>> a plugin library of jigsaw slicer algorithms.  If it cannot load the plugin, it
>> crashes.  See what the stderr messages say.
> 
> It crashes directly at startup, related to some code which was not ported. Not
> related for sure to kbuildyscoca. In any case, you will see the commit when
> this is fixed :)

I seem to remember there is some initialisation which jumped in ahead
of KMainWindow execution, though maybe that is in libkdegames.  Static
class, maybe.

Cheers, Ian W.



More information about the kde-games-devel mailing list