[Kde-games-devel] crash in knights, dokumentation for libkdegames, etc.
Alexander Semke
alexander.semke at web.de
Mon Mar 21 21:01:01 UTC 2016
> I do not have "Fritz look alike", only grayscale, east/west, knights, normal
> and xboard dos.
"Fritz look" can be downloaded via "install new theme". Must be an older one
that is somehow broken now. But anyway, the application shouldn't crash..
> What Manoharan said it's the correct fix.
Yes, I was to fast today in the morning when scanning through the errors. I
didn't notice this regression since in KnightsView::gameOver() I commented out
the connect statements to get everything compiled. I still cannot compile
with
connect( bBox, &QDialogButtonBox::accepted, dlg, &QDialog::accept );
connect( bBox, &QDialogButtonBox::rejected, dlg, &QDialog::reject );
activated. I'm getting here
/home/alex/Projekte/knights/src/knightsview.cpp:130:68: error: no matching
function for call to ‘Knights::KnightsView::connect(QDialogButtonBox*&, void
(QDialogButtonBox::*)(), QPointer<QDialog>&, void (QDialog::*)())’
and some other errors in qobject.h like
/usr/include/qt5/QtCore/qobject.h:254:13: error: invalid use of incomplete
type ‘struct QtPrivate::QEnableIf<false, QMetaObject::Connection>’
Any ideas?
--
Alexander
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