[Kde-games-devel] crash in knights, dokumentation for libkdegames, etc.

Alexander Semke alexander.semke at web.de
Mon Mar 21 21:01:01 UTC 2016


> I do not have "Fritz look alike", only grayscale, east/west, knights, normal
> and xboard dos.
"Fritz look" can be downloaded via "install new theme". Must be an older one 
that is somehow broken now. But anyway, the application shouldn't crash..

> What Manoharan said it's the correct fix.
Yes, I was to fast today in the morning when scanning through the errors. I 
didn't notice this regression since in KnightsView::gameOver() I commented out 
the  connect statements to get everything compiled. I still cannot compile 
with 

 	connect( bBox, &QDialogButtonBox::accepted, dlg, &QDialog::accept );
 	connect( bBox, &QDialogButtonBox::rejected, dlg, &QDialog::reject );

activated.  I'm getting here

/home/alex/Projekte/knights/src/knightsview.cpp:130:68: error: no matching 
function for call to ‘Knights::KnightsView::connect(QDialogButtonBox*&, void 
(QDialogButtonBox::*)(), QPointer<QDialog>&, void (QDialog::*)())’

and some other errors in qobject.h like

/usr/include/qt5/QtCore/qobject.h:254:13: error: invalid use of incomplete 
type ‘struct QtPrivate::QEnableIf<false, QMetaObject::Connection>’

Any ideas?

-- 
Alexander


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