[Kde-games-devel] Review Request 127171: KBlocks: Fix unplayable game when changing difficulty
Albert Astals Cid
aacid at kde.org
Thu Feb 25 22:19:03 UTC 2016
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/127171/#review92789
-----------------------------------------------------------
Ship it!
This seems like a nice little bugfix, i'd say commit it to Applications/15.12 and then merge to master instead of just master.
- Albert Astals Cid
On Feb. 25, 2016, 8:58 p.m., Julian Helfferich wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/127171/
> -----------------------------------------------------------
>
> (Updated Feb. 25, 2016, 8:58 p.m.)
>
>
> Review request for KDE Games.
>
>
> Bugs: 339038
> http://bugs.kde.org/show_bug.cgi?id=339038
>
>
> Repository: kblocks
>
>
> Description
> -------
>
> This patch fixes bug #339038.
>
> When the difficulty is changed before a game is started, pressing keys on the keyboard does not have any effect, rendering the game unplayable.
>
> The reason is that KBlocksWin::levelChanged() calls KBlocksWin::startGame(). However, no player has yet been added to the KBlocksPlayManager.
>
> Now, KBlocksWin::levelChanged() calls either KBlocksWin::singleGame() or KBlocksWin::pveStepGame(). These functions are also called when the "Single Game" button is pressed or the "Human vs. AI" menu is selected, respectively.
>
> To determine whether to start "Single game" or "Human vs AI", the current game type is stored in a new variable. Thus, changing the difficulty always starts the currently running or just finished game type.
>
>
> Diffs
> -----
>
> KBlocksWin.h c07d5d3
> KBlocksWin.cpp 24c4b54
>
> Diff: https://git.reviewboard.kde.org/r/127171/diff/
>
>
> Testing
> -------
>
> 1) Started a first game
> 2) Restarted a running game
> 3) Restarted a finished game
>
> each by either
>
> A) Changing the difficulty
> B) Pressing the "Single Game" button
> C) Selecting "Human vs AI" from the menu
>
>
> Thanks,
>
> Julian Helfferich
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-games-devel/attachments/20160225/0fe9c5cd/attachment-0001.html>
More information about the kde-games-devel
mailing list