[Kde-games-devel] Kigo - command line check
Frederik Schwarzer
schwarzer at kde.org
Thu Feb 25 06:29:06 UTC 2016
OK, if put the absolute path in there, it works.
On first run, it inserts just the executable name "gnugo" in there,
which then does not work.
So I guess I will try to find a way to look for gnugo on first start
and put its absolute path in that field.
Regards,
Frederik
Am Donnerstag, 25. Februar 2016, 02:31:13 schrieb Frederik Schwarzer:
> Hi,
>
> in Kigo the user is able to state the command to be used for the Go
> backend. On my machine, this does not work at all. Neither in the
> KDE 4 version, nor in the frameworks branch.
>
> QProcess::start() does seem to start the command in "the current
> dir", wherever that might be.
>
> However, to not chase after deamons here, I ask for others to check,
> if their Kigo shows the same behaviour. Just to be sure that my
> system configuration isn't the culprit here.
>
> Just go to the configure dialog and e.g. remove the last letter of
> the command line, press Apply and see if a disturbingly large error
> message panel is popping up. After that happens, try to fix this by
> re-adding the last letter and pressing Apply again. Here I am not
> able to restore the game to a playable state anymore.
>
> Thanks,
> Frederik
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