[Kde-games-devel] Testing Klickety Frameworks Branch

Albert Astals Cid aacid at kde.org
Thu Oct 15 22:10:12 UTC 2015


El Thursday 15 October 2015, a les 03:42:32, Frederik Schwarzer va escriure:
> Am Dienstag, 13. Oktober 2015, 23:47:24 schrieben Sie:
> > El Tuesday 13 October 2015, a les 04:09:48, Frederik Schwarzer va
> 
> escriure:
> > > Hi,
> > > 
> > > please test the frameworks branch of Klickety (also with
> > > --KSameMode command line option).
> > 
> > /home/kdeunstable/instalado/bin/klickety --KSameMode
> > aborts if you show the highscore dialog and then close the app.
> 
> OK, here I get a segfault when I close the KSameMode game after the
> highscore dialog was once shown. Is there no crash manager anymore in
> KDE? I only get a message on the terminal.
> I will investigate this tomorrow.

It's not a crash but an abort, i guess that's why drkonqi does not trigger.

Cheers,
  Albert

> 
> > > One thing I do not like yet is the status bar widget positioning.
> > > Before the two widgets had been placed with some space between
> > > them. Now they sit right next to each other. Two (semantically
> > > ugly) ways to separate them more or less are the following. Or do
> > > I miss something? Opinions?
> > 
> > Maybe you can add a spacer? Can you have a look at if other games
> > fixed this or just ignored it?
> 
> I took a look at KBounce and as it turns out you can say that status
> bar widgets should stretch. This way it does not look like in KDE 4
> but better than what I did before.
> 
> Please have another look.
> 
> Regards
> Frederik
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