[Kde-games-devel] Testing Klickety Frameworks Branch
Frederik Schwarzer
schwarzer at kde.org
Tue Oct 13 02:09:48 UTC 2015
Hi,
please test the frameworks branch of Klickety (also with --KSameMode
command line option).
One thing I do not like yet is the status bar widget positioning.
Before the two widgets had been placed with some space between them.
Now they sit right next to each other. Two (semantically ugly) ways to
separate them more or less are the following. Or do I miss something?
Opinions?
--- a/mainwindow.cpp
+++ b/mainwindow.cpp
- statusBar()->addPermanentWidget( m_statusBarLabelLeft );
+ statusBar()->addWidget( m_statusBarLabelLeft );
statusBar()->addPermanentWidget( m_statusBarLabelRight );
--- a/mainwindow.cpp
+++ b/mainwindow.cpp
statusBar()->addPermanentWidget( m_statusBarLabelLeft );
+ statusBar()->addPermanentWidget( new QLabel(" ") ); // Urgs!
statusBar()->addPermanentWidget( m_statusBarLabelRight );
Another question is if .desktop files should be executable. I read
different opinions about that and the two .desktop files in Klickety
are representing both sides. ;)
Also ... What about an Appdata file? Just copy it over from another
game and adjust it or is there another way of doing it?
Regards
Frederik
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