[Kde-games-devel] Review Request 122869: add high DPI support to declarative games
Albert Astals Cid
aacid at kde.org
Tue Mar 10 00:07:36 UTC 2015
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https://git.reviewboard.kde.org/r/122869/#review77240
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kgthemeprovider.cpp
<https://git.reviewboard.kde.org/r/122869/#comment53045>
Why calling setDevicePixelRatio over the QPixmap here but not over the QImage above?
- Albert Astals Cid
On mar. 9, 2015, 12:17 p.m., David Edmundson wrote:
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> https://git.reviewboard.kde.org/r/122869/
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> (Updated mar. 9, 2015, 12:17 p.m.)
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> Review request for KDE Games.
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> Repository: libkdegames
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> Description
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> Made everything needed for KNetwalk to work with QT_DEVICE_PIXEL_RATIO=2
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> Diffs
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> kgimageprovider.cpp 4a46ddc
> kgthemeprovider.cpp 37be33e
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> Diff: https://git.reviewboard.kde.org/r/122869/diff/
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> Testing
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> Ran KNetwalk with QT_DEVICE_PIXEL_RATIO=2 everything was super smooth.
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> Thanks,
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> David Edmundson
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>
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