[Kde-games-devel] Freeze in 6 weeks
laurent Montel
montel at kde.org
Tue Jan 27 08:33:49 UTC 2015
Le Monday 26 January 2015 20:55:06 Marko Käning a écrit :
> Hi Albert,
>
> On 25 Jan 2015, at 16:01 , Albert Astals Cid <aacid at kde.org> wrote:
> > Has anyone play-tested it for a while?
>
> I’ve test-played bomber here on my OSX/CI system and it worked just _fine_
> (except the far too long delays caused by kded5 or kbuildsycoca on OSX at
> the moment).
>
>
> And here are some more positive notes:
>
> - kbreakout and ksnakeduel also play fine!!!
>
>
>
> These are (a little) dubious:
>
> - killbots plays fine, but doesn't leave the game with when using Quit menu
> item (must exit via closing its main window)
Fixed now.
>
> - kapman plays fine, but sometimes crashes at exit
I need a bt for it.
>
> - kubrick crashes at start reproducibly
>
> - ksudoku, bovo and knavalbattle crash at exit reproducibly
Backtrace ?
Bovo crashs ??
Thanks for testing it.
>
>
>
> General remarks:
>
> - There is currently no sound on OSX
>
> - Regarding kded5, please see my other post “kmahjongg on KF5”!
> Starting kded5 is no fun, I tell you, the way it is walking my system’s
> file system as of now.
>
>
> Except kmahjongg (which I have reported about already) I haven’t tested
> anything else up to now.
>
>
> Regards,
> Marko
>
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--
Laurent Montel | laurent.montel at kdab.com | KDE/Qt Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.fr
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