[Kde-games-devel] Freeze in 6 weeks
Marko Käning
mk-lists at email.de
Mon Jan 26 19:55:06 UTC 2015
Hi Albert,
On 25 Jan 2015, at 16:01 , Albert Astals Cid <aacid at kde.org> wrote:
> Has anyone play-tested it for a while?
I’ve test-played bomber here on my OSX/CI system and it worked just _fine_ (except
the far too long delays caused by kded5 or kbuildsycoca on OSX at the moment).
And here are some more positive notes:
- kbreakout and ksnakeduel also play fine!!!
These are (a little) dubious:
- killbots plays fine, but doesn't leave the game with when using Quit menu
item (must exit via closing its main window)
- kapman plays fine, but sometimes crashes at exit
- kubrick crashes at start reproducibly
- ksudoku, bovo and knavalbattle crash at exit reproducibly
General remarks:
- There is currently no sound on OSX
- Regarding kded5, please see my other post “kmahjongg on KF5”!
Starting kded5 is no fun, I tell you, the way it is walking my system’s
file system as of now.
Except kmahjongg (which I have reported about already) I haven’t tested anything
else up to now.
Regards,
Marko
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