[Kde-games-devel] Freeze in 6 weeks

Marko Käning mk-lists at email.de
Mon Jan 26 19:55:06 UTC 2015


Hi Albert,

On 25 Jan 2015, at 16:01 , Albert Astals Cid <aacid at kde.org> wrote:
> Has anyone play-tested it for a while?

I’ve test-played bomber here on my OSX/CI system and it worked just _fine_ (except
the far too long delays caused by kded5 or kbuildsycoca on OSX at the moment).


And here are some more positive notes:

 - kbreakout and ksnakeduel also play fine!!!



These are (a little) dubious:

 - killbots plays fine, but doesn't leave the game with when using Quit menu
   item (must exit via closing its main window)

 - kapman plays fine, but sometimes crashes at exit 

 - kubrick crashes at start reproducibly

 - ksudoku, bovo and knavalbattle crash at exit reproducibly



General remarks:

  - There is currently no sound on OSX

  - Regarding kded5, please see my other post “kmahjongg on KF5”!
    Starting kded5 is no fun, I tell you, the way it is walking my system’s
    file system as of now.


Except kmahjongg (which I have reported about already) I haven’t tested anything
else up to now.


Regards,
Marko



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