[Kde-games-devel] KMahjongg frameworks branch

Frederik Schwarzer schwarzer at kde.org
Thu Dec 31 00:21:34 UTC 2015


Am Donnerstag, 31. Dezember 2015, 09:59:22 schrieb Ian Wadham:

Hi Ian,

> On 31/12/2015, at 4:42 AM, Frederik Schwarzer wrote:
> > Am Freitag, 18. Dezember 2015, 12:13:17 schrieb Ian Wadham:
> >> On 17/12/2015, at 9:25 PM, Frederik Schwarzer wrote:
> >>> So for now I am aiming for Monday 21st  to merge the frameworks
> >>> branch into master and start triaging. If there are no
> >>> objections, that is.
> >> 
> >> Sounds OK to me.  Go for it.  I can send a patch for the graphics
> >> later.
> > 
> > As you might have guessed by now, I postponed the merge. :)
> > Several reasons. One of which was that you convinced me that
> > cosmetical issues can have non-cosmetical causes.
> 
> I was merely challenging what you said.  In this case, the issue is
> cosmetic, as far as an end-user is concerned, and the problems in
> the underlying code are unlikely to cause a more serious bug.
> 
> I think you should proceed with the merge, though you might strike
> a problem with the fix for
> https://bugs.kde.org/show_bug.cgi?id=353845, which went into three
> files and two of those files will be removed.  See my comment on
> Bugzilla, where I have re-opened the bug:
>     https://bugs.kde.org/show_bug.cgi?id=353845#c3.
> 
> If necessary, I can work out an equivalent fix fairly quickly, I
> think.  But maybe you could just temporarily comment out the code
> in kmahjongg.cpp that refers to gameNum, getGameNum() and
> setGameNum().

I will take a look at it during the merging.

> > Have you been able to make some progress on this?
> 
> I got as far as getting the resizing and spacing of the tiles to
> work better, but the centering is still a bit off.  I was just
> getting to the bottom of that when I came across the double-click
> bug, which I regarded as more serious because it allowed cheating.
> 
> I think I will just put together a patch for the tile resizing and
> spacing only and leave the centering for later.
> 
> But before any of that, please do the merge.  Then we will no longer
> be fighting on two fronts and can concentrate on the triaging and
> fixing of the bugs.

Ok, I will do that now. Not sure if I will commit today, though.

Thanks and regards,
Frederik


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