[Kde-games-devel] Review Request 126383: Use of QScopedPointer for avoiding crashy dialogs.
Christian Ehrlicher
ch.ehrlicher at gmx.de
Fri Dec 18 12:51:39 UTC 2015
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Ship it!
Ship It!
- Christian Ehrlicher
On Dez. 18, 2015, 12:46 nachm., Frederik Schwarzer wrote:
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/126383/
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> (Updated Dez. 18, 2015, 12:46 nachm.)
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>
> Review request for KDE Games.
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> Repository: libkdegames
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> Description
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> I recently found out about QScopedPointer and thought it might be a good thing to use instead of QPointer in many cases.
> So I tested it with two crashy dialogs in libkdegames.
> Please comment in case I forgot to think about something.
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>
> Diffs
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> kgthemeselector.cpp 9cd9c61
> libkdegamesprivate/kgamethemeselector.cpp ce3cf1f
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> Diff: https://git.reviewboard.kde.org/r/126383/diff/
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> Testing
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> Used the KNS3 dialog in Kigo.
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> Thanks,
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> Frederik Schwarzer
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>
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