[Kde-games-devel] Review Request 119439: fix for bug #335007: konquest misses available artwork for rendering planets
Albert Astals Cid
aacid at kde.org
Wed Jul 30 22:37:05 UTC 2014
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https://git.reviewboard.kde.org/r/119439/#review63530
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Ship it!
Thanks for the patch, i'll be commiting it in a minute!
- Albert Astals Cid
On jul. 23, 2014, 9:49 p.m., Martin Walch wrote:
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> https://git.reviewboard.kde.org/r/119439/
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> (Updated jul. 23, 2014, 9:49 p.m.)
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> Review request for KDE Games.
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> Bugs: 335007
> http://bugs.kde.org/show_bug.cgi?id=335007
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> Repository: konquest
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> Description
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> Back in May I opened bug #335007 and posted this patch there.
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> It activates the use of the currently unused artwork "planet_10" (green planet).
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> The look of the individual planets is randomly assigned with numbers from 0 to 8 with KRandomSequence::getLong(9), later mapping to 1 to 9. But there are 10 different pictures for planets. Therefore change getLong(9) to getLong(10).
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> Diffs
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> planet.cc e6f20d6
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> Diff: https://git.reviewboard.kde.org/r/119439/diff/
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> Testing
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> Applied patch successfully to master, KDE/4.13 and KDE/4.14.
> Builds fine. When running the game, the green planet is randomly in use.
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> Thanks,
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> Martin Walch
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>
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