[Kde-games-devel] Review Request 119439: fix for bug #335007: konquest misses available artwork for rendering planets

Albert Astals Cid aacid at kde.org
Wed Jul 30 22:37:05 UTC 2014


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Ship it!


Thanks for the patch, i'll be commiting it in a minute!

- Albert Astals Cid


On jul. 23, 2014, 9:49 p.m., Martin Walch wrote:
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> https://git.reviewboard.kde.org/r/119439/
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> (Updated jul. 23, 2014, 9:49 p.m.)
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> 
> Review request for KDE Games.
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> Bugs: 335007
>     http://bugs.kde.org/show_bug.cgi?id=335007
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> Repository: konquest
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> Description
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> Back in May I opened bug #335007 and posted this patch there.
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> It activates the use of the currently unused artwork "planet_10" (green planet).
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> The look of the individual planets is randomly assigned with numbers from 0 to 8 with KRandomSequence::getLong(9), later mapping to 1 to 9. But there are 10 different pictures for planets. Therefore change getLong(9) to getLong(10).
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> Diffs
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>   planet.cc e6f20d6 
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> Diff: https://git.reviewboard.kde.org/r/119439/diff/
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> Testing
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> Applied patch successfully to master, KDE/4.13 and KDE/4.14.
> Builds fine. When running the game, the green planet is randomly in use.
> 
> 
> Thanks,
> 
> Martin Walch
> 
>

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