[Kde-games-devel] Review Request 112676: refactor player selection
Albert Astals Cid
aacid at kde.org
Wed Sep 25 21:04:06 UTC 2013
> On Sept. 22, 2013, 3:11 p.m., Nemanja Hirsl wrote:
> > players/ai/default/normal_gui.cpp, line 24
> > <http://git.reviewboard.kde.org/r/112676/diff/1/?file=189007#file189007line24>
> >
> > These strings are too long for type of player in the dialog. One can't see what it is unless the dialog is expanded. Maybe a tooltip could help in combination with shorter name?
Or maybe change the dialog code so that it fits?
- Albert
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/112676/#review40482
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On Sept. 15, 2013, 3:36 p.m., Alexander Schuch wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/112676/
> -----------------------------------------------------------
>
> (Updated Sept. 15, 2013, 3:36 p.m.)
>
>
> Review request for KDE Games.
>
>
> Description
> -------
>
> The default AI is handled by players/ai/default/default.cpp. The difficulty is wrapped in own classes so that the external interface is the same for all players (AI and human).
>
> Adding new AI players is as easy as to implement the code in an own class, add a GUI wrapper (see ai/example) and add the GUI wrapper to m_selectablePlayer in NewGameDlg constructor.
>
>
> Diffs
> -----
>
> CMakeLists.txt 0e8a354
> dialogs/newgamedlg.h 10ce4ee
> dialogs/newgamedlg.cc be764f1
> players/ai/default/default.h PRE-CREATION
> players/ai/default/default.cpp PRE-CREATION
> players/ai/default/hard.h PRE-CREATION
> players/ai/default/hard.cpp PRE-CREATION
> players/ai/default/hard_gui.h PRE-CREATION
> players/ai/default/hard_gui.cpp PRE-CREATION
> players/ai/default/normal.h PRE-CREATION
> players/ai/default/normal.cpp PRE-CREATION
> players/ai/default/normal_gui.h PRE-CREATION
> players/ai/default/normal_gui.cpp PRE-CREATION
> players/ai/default/weak.h PRE-CREATION
> players/ai/default/weak.cpp PRE-CREATION
> players/ai/default/weak_gui.h PRE-CREATION
> players/ai/default/weak_gui.cpp PRE-CREATION
> players/ai/example/example.h PRE-CREATION
> players/ai/example/example.cpp PRE-CREATION
> players/ai/example/example_gui.h PRE-CREATION
> players/ai/example/example_gui.cpp PRE-CREATION
> players/computerplayer.h ec25217
> players/computerplayer.cpp 2df7dd8
> players/localplayer_gui.h PRE-CREATION
> players/localplayer_gui.cpp PRE-CREATION
> players/player.h be0133a
> players/player_gui.h PRE-CREATION
> players/player_gui.cpp PRE-CREATION
>
> Diff: http://git.reviewboard.kde.org/r/112676/diff/
>
>
> Testing
> -------
>
>
> File Attachments
> ----------------
>
> show player controller name when adding a new player
> http://git.reviewboard.kde.org/media/uploaded/files/2013/09/15/0004-Show-player-controller-name-when-adding-a-new-player.patch
>
>
> Thanks,
>
> Alexander Schuch
>
>
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