[Kde-games-devel] Review Request 109885: Real life projectile motion of bombs included
Albert Astals Cid
aacid at kde.org
Wed Sep 25 20:31:58 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/109885/
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(Updated Sept. 25, 2013, 8:31 p.m.)
Status
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This change has been discarded.
Review request for KDE Games.
Description
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The bombs earlier used to fall in straight line vertically. In this patch, I have made the path of the bomb a projectile just like in real life to make it look realistic. A side effect of this is that hitting the buildings in the beginning would be a little difficult. To tackle this, the average height of the first two buildings have been reduced.
Also, in cases when the plane crashes and not many blocks are still left, taking an aim from a larger height becomes difficult. Due to this the player has to wait till the plane itself comes down to a desired height. So, I have added a function that allows the player to lower the altitude of the plane by pressing the down button. I have a number of other features in mind that can be implemented as well. I will be soon submitting them.
Diffs
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src/board.h 3816b95
src/board.cpp 1dd99a3
src/bomb.h adf8541
src/bomb.cpp 7d361f5
src/bomber.cpp 4cd276f
src/bomberwidget.h d807294
src/bomberwidget.cpp 497d8e1
src/explodable.h aca7735
src/explodable.cpp 773f55f
src/main.cpp 05f4686
src/plane.h acc8c8b
src/plane.cpp a805415
Diff: http://git.reviewboard.kde.org/r/109885/diff/
Testing
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I would also like to add that I have tested the changes exhaustively and have found it to work well and improve the user experience.
Thanks,
Anant Pushkar
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