[Kde-games-devel] Review Request 111662: Hard AI for KSquares

Commit Hook null at kde.org
Wed Oct 16 21:02:18 UTC 2013


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This review has been submitted with commit cfafa9f389ed8a4a9005d8a657eca79a8b1b4e51 by Albert Astals Cid on behalf of Tom Vincent Peters to branch master.

- Commit Hook


On Oct. 16, 2013, 7:05 p.m., Tom Vincent Peters wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/111662/
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> (Updated Oct. 16, 2013, 7:05 p.m.)
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> 
> Review request for KDE Games and Matt Williams.
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> Repository: ksquares
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> Description
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> Hard AI for KSquares, 
> originally submitted about a year ago: https://svn.reviewboard.kde.org/r/6951/
> The new AI level is able to do hard hearted handouts and doublecrosses.
> This time there are only minimal UI changes that are required for the new AI level (and some credits).
> It seems that the medium ai uses hard hearted handouts more often than before (doesn't seem to influence the strength of the medium AI, see "Testing Done")
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> 
> Diffs
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>   src/aicontroller.h beaafa8 
>   src/aicontroller.cpp 0bff5e6 
>   src/ksquareswindow.cpp 092c795 
>   src/main.cpp 58184b6 
>   src/prefs_ai.ui 9774aed 
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> Diff: http://git.reviewboard.kde.org/r/111662/diff/
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> 
> Testing
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> 100 autoplay games medium against hard
> a lot of games against hard ai
> some games against medium ai
> Test whether medium ai code changed as a side effect of the new code: https://git.reviewboard.kde.org/r/111705/
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> 
> Thanks,
> 
> Tom Vincent Peters
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>

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