[Kde-games-devel] Review Request 112676: refactor player selection
Nemanja Hirsl
nemhirsl at gmail.com
Tue Oct 8 20:21:43 UTC 2013
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/112676/#review41409
-----------------------------------------------------------
players/ai/example/example.cpp
<http://git.reviewboard.kde.org/r/112676/#comment30297>
AiExample will not play the game - it will just pass the turn.
This is not stated anywhere and might be confusing for human players.
Do we really need it in release configuration? Maybe to keep it in debug config if necessary?
- Nemanja Hirsl
On Oct. 8, 2013, 1:03 a.m., Alexander Schuch wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/112676/
> -----------------------------------------------------------
>
> (Updated Oct. 8, 2013, 1:03 a.m.)
>
>
> Review request for KDE Games.
>
>
> Repository: konquest
>
>
> Description
> -------
>
> The default AI is handled by players/ai/default/default.cpp. The difficulty is wrapped in own classes so that the external interface is the same for all players (AI and human).
>
> Adding new AI players is as easy as to implement the code in an own class, add a GUI wrapper (see ai/example) and add the GUI wrapper to m_selectablePlayer in NewGameDlg constructor.
>
>
> Diffs
> -----
>
> CMakeLists.txt 0e8a354
> dialogs/newgamedlg.h 10ce4ee
> dialogs/newgamedlg.cc be764f1
> players/ai/default/default.h PRE-CREATION
> players/ai/default/default.cpp PRE-CREATION
> players/ai/default/hard.h PRE-CREATION
> players/ai/default/hard.cpp PRE-CREATION
> players/ai/default/hard_gui.h PRE-CREATION
> players/ai/default/hard_gui.cpp PRE-CREATION
> players/ai/default/normal.h PRE-CREATION
> players/ai/default/normal.cpp PRE-CREATION
> players/ai/default/normal_gui.h PRE-CREATION
> players/ai/default/normal_gui.cpp PRE-CREATION
> players/ai/default/weak.h PRE-CREATION
> players/ai/default/weak.cpp PRE-CREATION
> players/ai/default/weak_gui.h PRE-CREATION
> players/ai/default/weak_gui.cpp PRE-CREATION
> players/ai/example/example.h PRE-CREATION
> players/ai/example/example.cpp PRE-CREATION
> players/ai/example/example_gui.h PRE-CREATION
> players/ai/example/example_gui.cpp PRE-CREATION
> players/computerplayer.h ec25217
> players/computerplayer.cpp 2df7dd8
> players/localplayer_gui.h PRE-CREATION
> players/localplayer_gui.cpp PRE-CREATION
> players/player.h be0133a
> players/player_gui.h PRE-CREATION
> players/player_gui.cpp PRE-CREATION
>
> Diff: http://git.reviewboard.kde.org/r/112676/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Alexander Schuch
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mail.kde.org/pipermail/kde-games-devel/attachments/20131008/78051726/attachment.html>
More information about the kde-games-devel
mailing list