[Kde-games-devel] Review Request 113864: do not crash closing knavalbattle in the middle of an animation

Jaime Torres Amate jtamate at gmail.com
Thu Nov 21 08:08:48 UTC 2013



> On Nov. 20, 2013, 11:29 p.m., Albert Astals Cid wrote:
> > I think a better solution would be making the animator not a pure singleton but something that gets created and deleted by the window and then just deleting the animator on the window deletion, but that's a big rework, so yeah just commit this and then maybe work on the rework if you have time/stamina?
> 
> Albert Astals Cid wrote:
>     branches 4.11 and up, no?

Yes. Tonight (or tomorrow) it will be pushed to 4.11, 4.12 and master. Including your comment for a better solution (just in case). 


- Jaime Torres


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On Nov. 14, 2013, 4:05 p.m., Jaime Torres Amate wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/113864/
> -----------------------------------------------------------
> 
> (Updated Nov. 14, 2013, 4:05 p.m.)
> 
> 
> Review request for KDE Games and Roney Gomes.
> 
> 
> Bugs: 325126
>     http://bugs.kde.org/show_bug.cgi?id=325126
> 
> 
> Repository: knavalbattle
> 
> 
> Description
> -------
> 
> stop the animation when the main window is about to be closed.
> 
> 
> Diffs
> -----
> 
>   src/mainwindow.h dbac1f9 
>   src/mainwindow.cpp e3f2a35 
> 
> Diff: http://git.reviewboard.kde.org/r/113864/diff/
> 
> 
> Testing
> -------
> 
> I was able to reproduce the crash easily, now I can't.
> 
> 
> Thanks,
> 
> Jaime Torres Amate
> 
>

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