[Kde-games-devel] Review Request 113512: Animation fix for KReversi
Denis Kuplyakov
dener.kup at gmail.com
Tue Nov 5 16:56:35 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/113512/
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(Updated Nov. 5, 2013, 4:56 p.m.)
Review request for KDE Games, Albert Astals Cid and Viranch Mehta.
Changes
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Fixed many aspects about animation
1) I am using QTimer::setInterval, QTimer::setSingleShot
and QTimer::start instead of static singleShot method to
control user moves during animation.
2) Animation is sequental now
3) Added empty transition to not animate just placed white chip
Repository: kreversi
Description
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This fixes animation for KReversi. Now chips are turning "as wave" from player's move position.
Diffs (updated)
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kreversiview.h 2356fe7
kreversiview.cpp b7a9ddf
qml/Board.qml 60c6814
qml/Cell.qml 2007265
qml/Chip.qml 78d65bb
qml/Table.qml 158ba65
Diff: http://git.reviewboard.kde.org/r/113512/diff/
Testing
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I have tested it a bit, seems to work.
Thanks,
Denis Kuplyakov
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