[Kde-games-devel] Review Request 113528: Fix "end turn" action.

Nemanja Hirsl nemhirsl at gmail.com
Sat Nov 2 19:56:44 UTC 2013


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I have trouble distinguishing between the states of the end-turn button (visible only on-hoover). Is there a way to make them visually more distinctive?


- Nemanja Hirsl


On Nov. 2, 2013, 4:22 p.m., Alexander Schuch wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/113528/
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> (Updated Nov. 2, 2013, 4:22 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Repository: konquest
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> 
> Description
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> 
> The recently added KStandardGameAction::endTurn() action now has an own
> default shortcut of Ctrl+E. The button is added to the toolbar by default.
> 
> Furthermore, the "end turn" button now is enabled/disabled depending on the
> game state. It no longer is possible to end the turn while in the middle of
> a send fleet command sequence.
> 
> Use the very same condition for enabling/disabling the custom "end turn"
> button and the "end turn" action.
> 
> 
> Diffs
> -----
> 
>   mainwin.cc 929c61d 
>   mainwin.h d72fd46 
>   gameview.cc a01bfde 
>   konquestui.rc cd43d33 
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> Diff: http://git.reviewboard.kde.org/r/113528/diff/
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> 
> Testing
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> 
> 
> Thanks,
> 
> Alexander Schuch
> 
>

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