[Kde-games-devel] Review Request 108567: Fix scene/view corruption on window resize
Albert Astals Cid
aacid at kde.org
Sat Mar 16 22:22:58 UTC 2013
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http://git.reviewboard.kde.org/r/108567/#review29341
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So what is the status of this? Was it commited or still needs work/review?
- Albert Astals Cid
On Jan. 24, 2013, 6:12 p.m., Ian Simpson wrote:
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> http://git.reviewboard.kde.org/r/108567/
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> (Updated Jan. 24, 2013, 6:12 p.m.)
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> Review request for KDE Games.
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> Description
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> Scene/view was corrupted after resizing the window. Removed tiles were being drawn at their original size.
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> Appears fixed by calling addItemsFromBoardLayout() in order to recreate the scene.
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> EDIT:
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> So now I'm thinking that it's a problem with the scene not being notified when the items bounding rects change.
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> Seems to happen only when the window is made smaller. You can start with a small window and gradually make it larger and it's OK. When it's made smaller the deleted tiles will start to be drawn.
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> Added a new patch that iterates through the items calling prepareGeometryChange() before reloading the tileset.
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> Diffs
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> GameItem.h cdf998a
> GameItem.cpp 2523b08
> GameView.cpp d652ed6
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> Diff: http://git.reviewboard.kde.org/r/108567/diff/
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> Testing
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> Tried some different layouts at different states of play, and the gameover replay animation.
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> Thanks,
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> Ian Simpson
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