[Kde-games-devel] Review Request 108606: Add an option to change the row height
Ian Simpson
ian.kdedev at yahoo.com
Sun Jan 27 11:49:54 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/108606/
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(Updated Jan. 27, 2013, 11:49 a.m.)
Review request for KDE Games.
Changes
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Remove m_boldRows, remove stupid arbitrary values, fix spacing, remove unrelated change.
I left the paint method in because without it the cells are drawn with a vertical gradient and I wanted to have the same style as before. Should I just remove it?
Description
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Adds a configuration option to set the row height of the tableview.
Would have liked to prevent the height being set smaller than the font size. I tried to figure out how to get hold of the rowHeight spinbox in order to set its minimum value to that of the font size when it was changed, but couldn't. Anyone give me a hint? :-)
Other than that it seems to work OK.
This addresses bug 309428.
http://bugs.kde.org/show_bug.cgi?id=309428
Diffs (updated)
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src/CMakeLists.txt 1a0f3a8
src/configPage.ui 5382a33
src/itemdelegate.h PRE-CREATION
src/itemdelegate.cpp PRE-CREATION
src/kiriki.h 357b771
src/kiriki.cpp 4571d8f
src/kiriki.kcfg 785991a
Diff: http://git.reviewboard.kde.org/r/108606/diff/
Testing
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Simply played a few games, changing the font size and row height.
Thanks,
Ian Simpson
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