[Kde-games-devel] Resurrecting KAsteroids
Wolfgang Rohdewald
wolfgang at rohdewald.de
Tue Feb 26 22:46:49 UTC 2013
Am Dienstag, 26. Februar 2013, 17:00:54 schrieb Eric Mesa:
> I've done work in QML (which everything seems to be moving towards) and
> Python.
if you want to use Python, you could take a look at kajongg (the only
KDE game written in Python), but it does not yet use QML
(and a conversion to QML would probably not be easy)
--
Wolfgang
More information about the kde-games-devel
mailing list