[Kde-games-devel] Resurrecting KAsteroids

Wolfgang Rohdewald wolfgang at rohdewald.de
Tue Feb 26 22:46:49 UTC 2013


Am Dienstag, 26. Februar 2013, 17:00:54 schrieb Eric Mesa:
> I've done work in QML (which everything seems to be moving towards) and
> Python.

if you want to use Python, you could take a look at kajongg (the only
KDE game written in Python), but it does not yet use QML
(and a conversion to QML would probably not be easy)

-- 
Wolfgang


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