[Kde-games-devel] Resurrecting KAsteroids
Albert Astals Cid
aacid at kde.org
Tue Feb 26 22:33:06 UTC 2013
El Dimarts, 26 de febrer de 2013, a les 17:00:54, Eric Mesa va escriure:
> Recently I'd been thinking of implementing Asteroids with Pygame because
> there was a multiplayer version I loved as a kid. I remembered that at
> some point there was an Asteroids game in KDE, but unfortunately it never
> made it to KDE 4. I was curious about potentially creating it for KDE 4.
> I've done work in QML (which everything seems to be moving towards) and
> Python.
>
> I imagine KDE has some tech similar to Pygame to make game creation
> easier.
No idea what pygame is, so can't really answer.
> Where would I look to get started?
Well, i guess there are a few questions you need to answer, do you want to try
to salvage any or the old code or just start from scratch? The old code is
probably stashed away in the unmantained tags in svn, if you want to start
from scratch i'd do some c&p from any kdegame you think may be similar in
structure to what you want to program to get you bootstrapped quickly.
Cheers,
Albert
> --
> Eric Mesa
> http://about.me/ericmesa
> https://www.vizify.com/ericmesa
> http://www.ericsbinaryworld.com
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