[Kde-games-devel] KsirK maintainership

Albert Astals Cid aacid at kde.org
Sat Feb 9 21:49:22 UTC 2013


El Dissabte, 9 de febrer de 2013, a les 19:29:41, Nemanja Hirsl va escriure:
> > I'm very happy to read that and I welcome you as the new KsirK maintainer.
> > Don't hesitate to get in touch with me when you want.
> 
> Thanks Gael. Will definitely do.
> 
> My account has been converted to developer account. I've set up git and ssh.
> Is there anything else I should do and/or prepare?

Do you have a bugs.kde.org account? If so tell me which one and i'll edit the 
ksirk product so new bugs are assigned to you.

Cheers,
  Albert

> 
> Best regards,
> Nemanja
> 
> On Saturday, February 09, 2013 11:39:05 AM Kleag wrote:
> > Le mardi 5 février 2013 00:01:38 Nemanja Hirsl a écrit :
> > > I'm sorry to hear this, but also, even I'm still not a parent, I
> > > understand
> > > that you have more important things to handle. Wish you all the luck and
> > > all the best in your future endeavors.
> > 
> > Thanks Nemanja. I will keep an eye on kde-games and KsirK like during past
> > years, though :-)
> > 
> > > I must admit I'm little surprised and honored by this proposal to take
> > > over
> > > maintainership of KsirK. I'm glad you have confidence in me and I'm
> > > thankful for good words from both you and Ian. That's all good but it is
> > > only one side of the medal. The other is that I also have regular job
> > > not
> > > related to KDE, a lot of other duties and not much time I can dedicate
> > > to
> > > kde-games. Until now, I've had an idea to spend some time discovering
> > > kde-games, try to fix "hardest" bugs and in that way contribute to kde.
> > 
> > And that's already very well !
> > 
> > > Time spent was mostly weekends, and a couple of days off the work.
> > > Because
> > > of that I'm not sure if I can fulfill all demands for a maintainer.
> > > Also,
> > > I'm quite new to git and would need some help how to start... I even
> > > don't
> > > know what are responsibilities and duties of a maintainer :), but If it
> > > is
> > > enough to actively participate on mailing list regarding ksirk, handling
> > > bugzilla and tackling some bugs, 1 or 2 in one month timeframe (maybe
> > > less
> > > sometimes),
> > 
> > Yes, it can be just (!) that: while having long standing bugs, KsirK has
> > enough features to be playable like that. Note that if later you (or
> > others) have wish and time, there is features to correct (the arena) and
> > others to implement (the cards feature of Risk) or enhance (the AI).
> > 
> > > then, yes, I'll gladly accept this role. If not, maybe someone
> > > who has more time and experience in this field could take over?
> > 
> > I'm very happy to read that and I welcome you as the new KsirK maintainer.
> > Don't hesitate to get in touch with me when you want.
> > 
> > Bye,
> > 
> > Gaël
> > 
> > > Thanks,
> > > Nemanja
> > > 
> > > On Sunday, February 03, 2013 07:51:43 AM Ian Wadham wrote:
> > > > On 03/02/2013, at 1:29 AM, Kleag wrote:
> > > > > I created KsirK 18 years ago. While I spent a lot of time on it
> > > > > during
> > > > > several years, I must now admit that I have not worked seriously on
> > > > > it
> > > > > since a very long time, probably a few years.
> > > > > 
> > > > > Nemanja has closed several bugs in the last months but there is
> > > > > still
> > > > > several others opened and I must confess to myself that I will
> > > > > probably
> > > > > not work on them in the foreseeable future (maybe when my last
> > > > > daughter, one year old, will leave our home ?).
> > > > 
> > > > I am sorry to hear this, Kleag, but I understand how it is with young
> > > > children. You will have only a few years after your daughter leaves
> > > > home
> > > > before the grandkids start arriving … :-)  My wife and I get
> > > > grandparent
> > > > duty 2 or 3 days a week, but it is fun and at least nowadays you can
> > > > hand
> > > > kids a touchscreen when you get tired …
> > > > 
> > > > Anyway, all the best for the future Kleag!  And I hope Nemanja will
> > > > take
> > > > over. He really has a great grasp of how to handle subtle
> > > > time-dependent
> > > > bugs.
> > > > 
> > > > All the best, Ian W.
> > > > 
> > > > _______________________________________________
> > > > kde-games-devel mailing list
> > > > kde-games-devel at kde.org
> > > > https://mail.kde.org/mailman/listinfo/kde-games-devel
> > > 
> > > _______________________________________________
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> > > kde-games-devel at kde.org
> > > https://mail.kde.org/mailman/listinfo/kde-games-devel
> 
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