[Kde-games-devel] KsirK maintainership
Nemanja Hirsl
nemhirsl at gmail.com
Sat Feb 9 18:29:41 UTC 2013
> I'm very happy to read that and I welcome you as the new KsirK maintainer.
> Don't hesitate to get in touch with me when you want.
Thanks Gael. Will definitely do.
My account has been converted to developer account. I've set up git and ssh. Is there anything else I should do and/or prepare?
Best regards,
Nemanja
On Saturday, February 09, 2013 11:39:05 AM Kleag wrote:
> Le mardi 5 février 2013 00:01:38 Nemanja Hirsl a écrit :
> > I'm sorry to hear this, but also, even I'm still not a parent, I understand
> > that you have more important things to handle. Wish you all the luck and
> > all the best in your future endeavors.
> Thanks Nemanja. I will keep an eye on kde-games and KsirK like during past
> years, though :-)
> >
> > I must admit I'm little surprised and honored by this proposal to take over
> > maintainership of KsirK. I'm glad you have confidence in me and I'm
> > thankful for good words from both you and Ian. That's all good but it is
> > only one side of the medal. The other is that I also have regular job not
> > related to KDE, a lot of other duties and not much time I can dedicate to
> > kde-games. Until now, I've had an idea to spend some time discovering
> > kde-games, try to fix "hardest" bugs and in that way contribute to kde.
> And that's already very well !
>
> > Time spent was mostly weekends, and a couple of days off the work. Because
> > of that I'm not sure if I can fulfill all demands for a maintainer. Also,
> > I'm quite new to git and would need some help how to start... I even don't
> > know what are responsibilities and duties of a maintainer :), but If it is
> > enough to actively participate on mailing list regarding ksirk, handling
> > bugzilla and tackling some bugs, 1 or 2 in one month timeframe (maybe less
> > sometimes),
> Yes, it can be just (!) that: while having long standing bugs, KsirK has
> enough features to be playable like that. Note that if later you (or others)
> have wish and time, there is features to correct (the arena) and others to
> implement (the cards feature of Risk) or enhance (the AI).
>
> > then, yes, I'll gladly accept this role. If not, maybe someone
> > who has more time and experience in this field could take over?
> I'm very happy to read that and I welcome you as the new KsirK maintainer.
> Don't hesitate to get in touch with me when you want.
>
> Bye,
>
> Gaël
>
> >
> > Thanks,
> > Nemanja
> >
> > On Sunday, February 03, 2013 07:51:43 AM Ian Wadham wrote:
> > > On 03/02/2013, at 1:29 AM, Kleag wrote:
> > > > I created KsirK 18 years ago. While I spent a lot of time on it during
> > > > several years, I must now admit that I have not worked seriously on it
> > > > since a very long time, probably a few years.
> > > >
> > > > Nemanja has closed several bugs in the last months but there is still
> > > > several others opened and I must confess to myself that I will probably
> > > > not work on them in the foreseeable future (maybe when my last
> > > > daughter, one year old, will leave our home ?).
> > >
> > > I am sorry to hear this, Kleag, but I understand how it is with young
> > > children. You will have only a few years after your daughter leaves home
> > > before the grandkids start arriving … :-) My wife and I get grandparent
> > > duty 2 or 3 days a week, but it is fun and at least nowadays you can hand
> > > kids a touchscreen when you get tired …
> > >
> > > Anyway, all the best for the future Kleag! And I hope Nemanja will take
> > > over. He really has a great grasp of how to handle subtle time-dependent
> > > bugs.
> > >
> > > All the best, Ian W.
> > >
> > > _______________________________________________
> > > kde-games-devel mailing list
> > > kde-games-devel at kde.org
> > > https://mail.kde.org/mailman/listinfo/kde-games-devel
> >
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> > kde-games-devel at kde.org
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