[Kde-games-devel] Review Request 114639: [knavalbattle] avoid semi-transparents first shots
Jaime Torres Amate
jtamate at gmail.com
Sun Dec 29 09:47:46 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/114639/
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(Updated Dec. 29, 2013, 9:47 a.m.)
Status
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This change has been marked as submitted.
Review request for KDE Games and Roney Gomes.
Bugs: 320883
http://bugs.kde.org/show_bug.cgi?id=320883
Repository: knavalbattle
Description
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Before, after a match against the AI, and a Restart, the first shot was always semi-transparent (or gray in the sea).
Initialize 3 variables, and the shots are always the same (white in the sea).
Diffs
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src/animation.cpp 951b5a6
src/button.cpp 3ff23a5
Diff: https://git.reviewboard.kde.org/r/114639/diff/
Testing
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It has been tested more than a hundred times (while testing the several ships and shunk ships patches)
Thanks,
Jaime Torres Amate
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