[Kde-games-devel] Review Request 109880: New shuffling algorithm
    Albert Astals Cid 
    aacid at kde.org
       
    Sat Apr  6 22:11:24 UTC 2013
    
    
  
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Can you please explain (as comment in the code) what the new algorithm does? The old one was pretty simple, go thorugh all the cells and rotate them. But i tried understanding the new one you made and it's not that easy, so a comment would certainly help whoever comes in 2 years and tries to see what it is doing
- Albert Astals Cid
On April 6, 2013, 3:27 p.m., Ashwin Rajeev wrote:
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> http://git.reviewboard.kde.org/r/109880/
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> (Updated April 6, 2013, 3:27 p.m.)
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> 
> Review request for KDE Games, Albert Astals Cid and Parker Coates.
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> Description
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> While minimum moves to win is less than or equal to minimum number of cells in that particular difficulty level shuffle a random cell that is not yet shuffled.
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> This will also make sure the highscore is impartial on every game.
> I am also thinking of committing new highscore method since this patch will make getting highscore impossible for some cases.
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> This addresses bug 160470.
>     http://bugs.kde.org/show_bug.cgi?id=160470
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> Diffs
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>   src/abstractgrid.cpp 63ed8b8 
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> Diff: http://git.reviewboard.kde.org/r/109880/diff/
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> Testing
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> Thanks,
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> Ashwin Rajeev
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>
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