[Kde-games-devel] Review Request: Fix crash with grayscale images
Christoph Feck
christoph at maxiom.de
Thu Oct 4 18:14:07 UTC 2012
> On Oct. 1, 2012, 11:11 p.m., Parker Coates wrote:
> > Seems like the sane thing to do. How does this handle interact with transparent images? See bugs.kde.org/show_bug.cgi?id=211857
I tried with and without this patch, and in both cases Palapeli simply renders garbage where there should be transparency. I do not understand the "fix" for bug 211857, what is the alpha value 42 supposed to do?
- Christoph
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http://git.reviewboard.kde.org/r/106678/#review19719
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On Oct. 1, 2012, 6:31 p.m., Christoph Feck wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/106678/
> -----------------------------------------------------------
>
> (Updated Oct. 1, 2012, 6:31 p.m.)
>
>
> Review request for KDE Games and Stefan Majewsky.
>
>
> Description
> -------
>
> Convert the image to RGB to avoid a crash with grayscale (or other indexed) images.
>
>
> This addresses bug 236625.
> http://bugs.kde.org/show_bug.cgi?id=236625
>
>
> Diffs
> -----
>
> src/creator/puzzlecreator.cpp 3c8df18
>
> Diff: http://git.reviewboard.kde.org/r/106678/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Christoph Feck
>
>
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