[Kde-games-devel] What defines __KDE_HAVE_GCC_VISIBILITY? was: Build system changes: new library libkdegamesprivate

Albert Astals Cid aacid at kde.org
Thu May 24 16:26:17 UTC 2012


El Dijous, 24 de maig de 2012, a les 09:54:37, Ian Wadham va escriure:
> On 24/05/2012, at 4:57 AM, Stefan Majewsky wrote:
> > On Sat, May 19, 2012 at 6:13 AM, Ian Wadham <iandw.au at gmail.com> wrote:
> >> The problem was that the macros KDEGAMES_EXPORT and KDE_EXPORT
> >> evaluated to null strings in my system.
> > 
> > If KDE_EXPORT is empty, this means that the KDE build system thinks
> > that your architecture works without explicit symbol exporting. Just
> > out of interest, does "#define KDE_EXPORT Q_DECL_EXPORT" change
> > anything for you?
> 
> Nope.  In addition to usual undefined symbols, I get several warnings as
> follows: /kdedev/kdegames/libkdegames/libkdegames_export.h:25:1: warning:
> "KDE_EXPORT" redefined
> > More importantly, you should consider including
> > kde-buildsystem at kde.org in this discussion.
> 
> I filed a bug, but no response yet. See
> https://bugs.kde.org/show_bug.cgi?id=300429

Try sending an email to the list manually, it might help.

Albert

> 
> Cheers, Ian W.
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