[Kde-games-devel] Proposal for GSoC

Arjun Basu arjunkbasu at gmail.com
Mon Mar 26 10:03:13 UTC 2012


After I an's review , I decided to port two existing games Kigo and KPat to
QML from QGraphicsView. Is this acceptable?

On Mon, Mar 26, 2012 at 3:24 PM, Frederik Schwarzer <schwarzer at kde.org>wrote:

> Am Montag, 26. März 2012, 04:24:57 schrieb Ian Wadham:
> > On 26/03/2012, at 4:39 AM, Wolfgang Rohdewald wrote:
> > > Am Sonntag, 25. März 2012, 03:58:32 schrieb Arjun Basu:
> > >> My Project mainly aims at developing the board game “Monopoly”
> > >> using QML
> > >>
> > >>   /Qt Quick
> > >
> > > can you re-use parts of atlantik?
> >
> > You should tread very carefully here, Arjun.
> >
> > Firstly, the original author of Atlantik spent years working on it
> > and never really finished. It was eventually dropped from KDE
> > Games because nobody was able/willing/had-time to convert it to
> > KDE 4 from KDE 3 and the original author, Rob Kaper, had long
> > since departed from KDE Games.
>
> This raises a general question. A few years ago the KDEGames team
> decided not to accept new games as GSoC projects anymore because they
> tend to end up deserted quickly after the project ended.
>
> So, is this year's project about a new game or about the conversion of
> an existing game to QML? Would we accept either? I mean, regardless of
> who would be mentoring it?
>
> Regards
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel at kde.org
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>



-- 
Arjun Basu
3rd Year
Electronics & Communication Engineering
National Institute of Technology
Durgapur , India
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