[Kde-games-devel] Review Request: Porting Bomber from KGameCanvas to QGraphicsView
Mehmet Emre
maemre2 at gmail.com
Tue Mar 13 09:28:56 UTC 2012
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This is an automatically generated e-mail. To reply, visit:
http://svn.reviewboard.kde.org/r/6908/
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(Updated March 13, 2012, 9:28 a.m.)
Review request for KDE Games.
Changes
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Fixed:
- Whitespace issues
- The memory leak in Building::setHeight(unsigned int height)
Removed the "QGraphicsView *m_view;" in BomberGameWidget
Description
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I've ported bomber to QGraphicsView as requested here: http://techbase.kde.org/Projects/Games/Porting. I've made some modifications on the classes below:
- Explodable
- BomberBoard
- BomberGameWidget
- Building
Diffs (updated)
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trunk/KDE/kdegames/bomber/src/board.h 1284898
trunk/KDE/kdegames/bomber/src/board.cpp 1284898
trunk/KDE/kdegames/bomber/src/bomberwidget.h 1284898
trunk/KDE/kdegames/bomber/src/bomberwidget.cpp 1284898
trunk/KDE/kdegames/bomber/src/building.h 1284898
trunk/KDE/kdegames/bomber/src/building.cpp 1284898
trunk/KDE/kdegames/bomber/src/explodable.h 1284898
trunk/KDE/kdegames/bomber/src/explodable.cpp 1284898
Diff: http://svn.reviewboard.kde.org/r/6908/diff/
Testing
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I've done these tests and solved the problems that I've bumped into:
- Played bomber's first two levels.
- Paused the game
- Changed settings during the game and while game is paused.
Thanks,
Mehmet Emre
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