[Kde-games-devel] Review Request: Porting Bomber from KGameCanvas to QGraphicsView and also from Phonon to KgSound

Parker Coates coates at kde.org
Mon Mar 12 16:10:46 UTC 2012


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Would you mind splitting this into two patches? One to port to QGraphicsScene and one porting to KgSound? We typically like to see smaller, focused patches as they're easier to review.

- Parker Coates


On March 12, 2012, 3:55 p.m., Mehmet Emre wrote:
> 
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> http://svn.reviewboard.kde.org/r/6908/
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> (Updated March 12, 2012, 3:55 p.m.)
> 
> 
> Review request for KDE Games.
> 
> 
> Description
> -------
> 
> I've ported bomber to QGraphicsView as requested here: http://techbase.kde.org/Projects/Games/Porting. I've made some modifications on the classes below:
> - Explodable
> - BomberBoard
> - BomberGameWidget
> - Building
> 
> 
> Diffs
> -----
> 
>   trunk/KDE/kdegames/bomber/src/board.h 1284898 
>   trunk/KDE/kdegames/bomber/src/board.cpp 1284898 
>   trunk/KDE/kdegames/bomber/src/bomberwidget.h 1284898 
>   trunk/KDE/kdegames/bomber/src/bomberwidget.cpp 1284898 
>   trunk/KDE/kdegames/bomber/src/building.h 1284898 
>   trunk/KDE/kdegames/bomber/src/building.cpp 1284898 
>   trunk/KDE/kdegames/bomber/src/explodable.h 1284898 
>   trunk/KDE/kdegames/bomber/src/explodable.cpp 1284898 
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> Diff: http://svn.reviewboard.kde.org/r/6908/diff/
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> 
> Testing
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> 
> I've done these tests and solved the problems that I've bumped into:
> - Played bomber's first two levels.
> - Paused the game
> - Changed settings during the game and while game is paused.
> 
> 
> Thanks,
> 
> Mehmet Emre
> 
>

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